Showing posts with label review. Show all posts
Showing posts with label review. Show all posts
Tuesday, March 17, 2015
The Walking Dead Season 1 Review PS3
NOTE: This game was originally released as separate episode releases on online stores such as PS Store. This review focuses the complete version of the games first season, which includes all five episodes.
Story
![[IMG]](http://assets1.ignimgs.com/2012/11/16/twdfinalescreenleewalkerslicejpg-70ebfe.jpg)
You are taking control of Lee Everett, a convicted murderer who has escaped from his imprisonment while on his way to the prison with a police officer. While the police was escorting Lee to the prison, they met an accident on the road, and Lee was able to escape. While he was exploring a house, he killed an undead person, and met a young girl by the name of Clementine. From there on out, Lee needs to survive in this
The storyline is exceptionally great, with great emphasis on characters development, emotional moments and grim reality tone of the story. Unlike many other survival games, this game indirectly tells us players that survival can mean anything or nothing to you or someone else. Each character has their own unique and believable personalities that will either makes you like or hate them for good reasons. I like how Telltale Games did with the games storyline, since it was exceptionally well-done in all five episodes. I also particularly like the dialogue of this game, since it feels realistic and can be emotional in many ways. However, I felt that many supporting characters do not have enough developments in the game, such as Mark, Carley, Doug, and many more.
Gameplay
![[IMG]](http://assets1.ignimgs.com/2012/04/08/the-walking-dead-the-game-20120408020035061-3624361.jpg)
This game has five episodes, with a number of Chapters in each Episode. To progress in the game, you need to complete puzzles, make decisions and complete QTEs. You will only have limited control in the game, and can only do limited things at the same time. In a way, this game is very similar to another interactive adventure game called Heavy Rain.
While exploring areas, you need to complete puzzles or other activities to progress. To do so, you need to move the games cursor by using the R3 stick and highlight objects or characters to interact with. While highlighting an object or a character with the cursor, you can either talk to the character, examine the object or look at the characters, or use the objects. Most of the puzzles in this game are not tough, but can be time-consuming to complete if you do not explore the areas carefully and thoroughly.
![[IMG]](http://assets1.ignimgs.com/2012/10/08/twdep4leetrappedjpg-441f66.jpg)
While playing in the game, you will encounter many survival situations, forcing you to battle walkers (a.k.a zombies) in the game. In order to complete these survival situations, you need to move the cursor to certain objects or to the walkers to kill them. If you are not able to kill them in a limited time, you will be killed and you need to restart from the most recent checkpoint in the game.
![[IMG]](http://assets2.ignimgs.com/2012/04/08/the-walking-dead-the-game-20120408020041272-3624367.jpg)
QTEs are also present in other situations, such as when making important decisions in the game, for example saving another persons life over another. The storyline can be changed slightly or greatly depending on what you have chosen in these situations. Likewise, you can also give different responses when people asking you questions, such as honest, silence, angry, or neutral responses. These questions will directly reflect Lees personality, such as he is an honest man, a silent man, or etc. The responses will also affects other characters perception with Lee, which can results either from being supportive of Lees actions or dislikes his actions throughout the game. Any decisions made in an Episode will be carried over to the next one.
Overall, I like the games gameplay, with one minor drawback, which is the fixed camera angle while exploring. I dont mind playing games with fixed camera angles like God of War games, but the camera angle in this game while exploring can be both obstructive and annoying. Other gameplay features such as conversation system and QTEs are well implemented.
Graphics
![[IMG]](http://assets1.ignimgs.com/2012/10/08/twdep4walkersfencejpg-9d9b98.jpg)
The game has unique cel-shaded graphics. Although the graphics are not up to par with recent HD games, it still looks great, and it emulates the visual style originally from the comic series.
Unfortunately, the game has various technical issues, such as lagging issues, unsynchronised audio and video in cutscenes, etc. Although they are not game-breaking, it can breaks the mood of playing the game particularly.
Sound
![[IMG]](http://assets2.ignimgs.com/2012/10/08/twdep4clemtrappedjpg-441f65.jpg)
There isnt much music heard in the game, but few of the themes played are played quite effectively in different scenes in the game. The ending credits song is pretty good, especially for players who like folk songs.
The games voice acting is superb. All of the voice actors did great job with their roles, such as Dave Fennoy (Lee Everett), Melissa Hutchinson (Clementine), and many more. I have to commend Telltale games for finding talented voice actors to voice the characters in this game.
Replay Value
![[IMG]](http://assets1.ignimgs.com/2012/04/08/the-walking-dead-the-game-20120408020033978-3624360.jpg)
This game has little to moderate replay value. If you want, you can replay previous Chapters in an Episode in the game and choose different decisions. It is quite interesting to observe what different outcomes after choosing different decisions in the game. However, I felt that this game is meant to be played once instead of many times, due to the episodic nature of the game.
Conclusion
![[IMG]](http://assets2.ignimgs.com/2012/10/08/twdep4leestairsjpg-441f64.jpg)
When I first saw this game on Youtube, I was skeptical that this would be a bad game, and I dislike games that have episodic releases. This month, this game was released in a complete retail version and I purchased it to try out how good it is. Gladly, I was wrong, and I felt that this is a great game with excellent writing on characters and storyline. The gameplay is pretty good itself, making it a solid and exceptional interactive adventure game.
Many people including myself kept comparing this game with Heavy Rain, due to both games focus on interactive storytelling. It is very hard to say which one is better, since a person can like both games or not at the same time. If you like Heavy Rain, it is highly possible that you will like The Walking Dead, but not the other way in certain ways. It is advisable for you to download the games demo and try it out to see whether you will like the game or not.
Personally, I felt that this game is the better one, albeit slightly due to better and cohesive storyline, and much better characterisation on the characters. If you like The Walking Dead television series or comics, or if you like interactive storytelling games in general, try this game out on any available consoles. I personally cant wait for the Season 2 of this game.
Score
Story: 10/10
Gameplay: 8/10
Graphics: 8/10
Sound: 10/10
Final Score: 9.0/10 or 36/40
Pros and Cons
Pros
- Emotional and excellent storyline.
- Great focus on many realistic survival situations.
- Great characters, such as Lee, Clementine, Molly, and etc.
- QTEs are well implemented.
- Superb voice acting.
- Decisions can impact the games storyline in many ways.
- Unique cel-shaded graphics.
Cons
- Fixed camera angle while exploring is both obstructive and annoying.
- Many technical issues.
- May not appeal to people who dislikes QTEs.
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Story
![[IMG]](http://assets1.ignimgs.com/2012/11/16/twdfinalescreenleewalkerslicejpg-70ebfe.jpg)
The decisions to survive in this undead apocalypse lies in your hand.
You are taking control of Lee Everett, a convicted murderer who has escaped from his imprisonment while on his way to the prison with a police officer. While the police was escorting Lee to the prison, they met an accident on the road, and Lee was able to escape. While he was exploring a house, he killed an undead person, and met a young girl by the name of Clementine. From there on out, Lee needs to survive in this
The storyline is exceptionally great, with great emphasis on characters development, emotional moments and grim reality tone of the story. Unlike many other survival games, this game indirectly tells us players that survival can mean anything or nothing to you or someone else. Each character has their own unique and believable personalities that will either makes you like or hate them for good reasons. I like how Telltale Games did with the games storyline, since it was exceptionally well-done in all five episodes. I also particularly like the dialogue of this game, since it feels realistic and can be emotional in many ways. However, I felt that many supporting characters do not have enough developments in the game, such as Mark, Carley, Doug, and many more.
Gameplay
![[IMG]](http://assets1.ignimgs.com/2012/04/08/the-walking-dead-the-game-20120408020035061-3624361.jpg)
Solve puzzles to progress to the next chapter in an Episode.
This game has five episodes, with a number of Chapters in each Episode. To progress in the game, you need to complete puzzles, make decisions and complete QTEs. You will only have limited control in the game, and can only do limited things at the same time. In a way, this game is very similar to another interactive adventure game called Heavy Rain.
While exploring areas, you need to complete puzzles or other activities to progress. To do so, you need to move the games cursor by using the R3 stick and highlight objects or characters to interact with. While highlighting an object or a character with the cursor, you can either talk to the character, examine the object or look at the characters, or use the objects. Most of the puzzles in this game are not tough, but can be time-consuming to complete if you do not explore the areas carefully and thoroughly.
![[IMG]](http://assets1.ignimgs.com/2012/10/08/twdep4leetrappedjpg-441f66.jpg)
Survive encounters with the walkers by completing QTEs.
While playing in the game, you will encounter many survival situations, forcing you to battle walkers (a.k.a zombies) in the game. In order to complete these survival situations, you need to move the cursor to certain objects or to the walkers to kill them. If you are not able to kill them in a limited time, you will be killed and you need to restart from the most recent checkpoint in the game.
![[IMG]](http://assets2.ignimgs.com/2012/04/08/the-walking-dead-the-game-20120408020041272-3624367.jpg)
Any decisions made in this game can affect the storyline heavily.
QTEs are also present in other situations, such as when making important decisions in the game, for example saving another persons life over another. The storyline can be changed slightly or greatly depending on what you have chosen in these situations. Likewise, you can also give different responses when people asking you questions, such as honest, silence, angry, or neutral responses. These questions will directly reflect Lees personality, such as he is an honest man, a silent man, or etc. The responses will also affects other characters perception with Lee, which can results either from being supportive of Lees actions or dislikes his actions throughout the game. Any decisions made in an Episode will be carried over to the next one.
Overall, I like the games gameplay, with one minor drawback, which is the fixed camera angle while exploring. I dont mind playing games with fixed camera angles like God of War games, but the camera angle in this game while exploring can be both obstructive and annoying. Other gameplay features such as conversation system and QTEs are well implemented.
Graphics
![[IMG]](http://assets1.ignimgs.com/2012/10/08/twdep4walkersfencejpg-9d9b98.jpg)
Unique styled graphics, with moderately bad technical performances.
The game has unique cel-shaded graphics. Although the graphics are not up to par with recent HD games, it still looks great, and it emulates the visual style originally from the comic series.
Unfortunately, the game has various technical issues, such as lagging issues, unsynchronised audio and video in cutscenes, etc. Although they are not game-breaking, it can breaks the mood of playing the game particularly.
Sound
![[IMG]](http://assets2.ignimgs.com/2012/10/08/twdep4clemtrappedjpg-441f65.jpg)
Minimal music, but backed with excellent and superb voice cast.
There isnt much music heard in the game, but few of the themes played are played quite effectively in different scenes in the game. The ending credits song is pretty good, especially for players who like folk songs.
The games voice acting is superb. All of the voice actors did great job with their roles, such as Dave Fennoy (Lee Everett), Melissa Hutchinson (Clementine), and many more. I have to commend Telltale games for finding talented voice actors to voice the characters in this game.
Replay Value
![[IMG]](http://assets1.ignimgs.com/2012/04/08/the-walking-dead-the-game-20120408020033978-3624360.jpg)
Little to moderate replay value.
This game has little to moderate replay value. If you want, you can replay previous Chapters in an Episode in the game and choose different decisions. It is quite interesting to observe what different outcomes after choosing different decisions in the game. However, I felt that this game is meant to be played once instead of many times, due to the episodic nature of the game.
Conclusion
![[IMG]](http://assets2.ignimgs.com/2012/10/08/twdep4leestairsjpg-441f64.jpg)
An excellent interactive adventure game with excellent storyline and characters.
When I first saw this game on Youtube, I was skeptical that this would be a bad game, and I dislike games that have episodic releases. This month, this game was released in a complete retail version and I purchased it to try out how good it is. Gladly, I was wrong, and I felt that this is a great game with excellent writing on characters and storyline. The gameplay is pretty good itself, making it a solid and exceptional interactive adventure game.
Many people including myself kept comparing this game with Heavy Rain, due to both games focus on interactive storytelling. It is very hard to say which one is better, since a person can like both games or not at the same time. If you like Heavy Rain, it is highly possible that you will like The Walking Dead, but not the other way in certain ways. It is advisable for you to download the games demo and try it out to see whether you will like the game or not.
Personally, I felt that this game is the better one, albeit slightly due to better and cohesive storyline, and much better characterisation on the characters. If you like The Walking Dead television series or comics, or if you like interactive storytelling games in general, try this game out on any available consoles. I personally cant wait for the Season 2 of this game.
Score
Story: 10/10
Gameplay: 8/10
Graphics: 8/10
Sound: 10/10
Final Score: 9.0/10 or 36/40
Pros and Cons
Pros
- Emotional and excellent storyline.
- Great focus on many realistic survival situations.
- Great characters, such as Lee, Clementine, Molly, and etc.
- QTEs are well implemented.
- Superb voice acting.
- Decisions can impact the games storyline in many ways.
- Unique cel-shaded graphics.
Cons
- Fixed camera angle while exploring is both obstructive and annoying.
- Many technical issues.
- May not appeal to people who dislikes QTEs.
Castlevania Lords of Shadow 2 Review PS3
Story

Control Dracula in his quest of obtaining eternal peace.
This game takes place after the events of Castlevania: Lords of Shadow and Castlevania: Lords of Shadow - Mirror of Fate. Dracula was awakened many years after his slumber in the present world, with his former enemy, Zobek, requested him to help fight off Satan and his army. Reluctantly, he agreed with the condition that he was to be rid of his immortality.
Without spoiling much of the story, I think the story is good, although not as great as the first games story in terms of story exposition and pacing. Most characters in the game are well-written, but I feel that some of them lacks enough screen time to make themselves more memorable than the main characters like Dracula and Zobek.
Gameplay

Wield Draculas deadly weapons against his enemies.
Unlike the first game, this game plays more like an open-world game akin to Batman: Arkham Asylum and Batman: Arkham City. Travelling mostly done by foot, and you can explore additional areas to get power ups. The platforming controls is refined much better than the first game, as it plays similarly with Uncharted games.
There are some stealth sections in this game, requiring you to get through these places by stealth. You have to distract enemies using bat swarm, using daggers, and transforming to rat to sneak in these areas. There are also QTEs in the game during combat.
You will travel to modern city area as well as Draculas castle area. Many missions in the game require you to travel both. You may backtrack anytime to collect any items that you have missed. Mission objectives are a bit varied this time, but none of it requires too much effort to complete.

Improved combat.
Dracula has access to three new weapons: Shadow Whip, Void Sword and Chaos Claws. Shadow Whip plays like Combat Cross in the first game, utilising ranged whip attacks to hit multiple enemies. Void Sword functions like the Light Magic from the first game, using sword attacks to damage enemies as well as replenishing your health. Chaos Claws functions like the Shadow Magic from the first game, using claws to deliver heavy damage on enemies.
By defeating enemies, you will gain experience points. You may use this to purchase new skills, upgrading current skills, or buy items. Like in the first game, you may use items to help you in combat, such as a health-restoring items or an item that helps you find a secret item in the game. These items can be found by breaking objects, defeating enemies, or buying them from a shop. You also can use sub-abilities in the game during combat, or to complete certain puzzles.
A new learning system in this game called Mastery system. By repeatedly using a combat skill in the game, it will be mastered. Then, the skills Mastery can be transferred to the corresponding weapon, allowing it to grow more powerful. It is a nifty system, and it is one feature that lacks in the first game.

Enjoyable boss fights.
Combat is similar to he first game. You have access both light and heavy attacks with your three weapons, you may jump, block attacks, dodge, and grab enemies. One of the essential techniques in this game is Synchronised Block, as it allows you to negate any blockable attacks and allows you to counterattack against enemies easily. It also allows you to raise the Focus gauge faster. When the Focus gauge is filled up, any upcoming attacks by using Shadow Whip on enemies will drain red orbs, which fills up your Void Gauge and Chaos Gauge for continued usage of both Void Sword and Chaos Claws. If you are hit however, the gauge will reset. This Focus gauge functions similarly to the first game.
There are variety of enemies, but like skeleton soldiers, human soldiers, and others. Most of them require different tactics to fight. For example, heavy armoured soldier requires you to use Chaos Claws to penetrate his defenses. Stunned enemies can be grabbed and killed instantly, as well as replenishing your health. Enemies also have unblockable attacks, and must be dodged to avoid damage.
Boss fights in this game are quite enjoyable, but some of them can be repetitive as some of the boss fights require you just regularly hit enemies. Majority of them though, requires specific strategy to beat them, and it is fun to do so.

Improved gameplay, but with some reservations.
Majority of the gameplay elements in this game have improved since the first game, but I cant help having issues with some of the gameplay features in this game. First of all, the stealth sections. The stealth sections are poorly done and extremely repetitive, as you have very limited ways to get through the stealth areas. Personally, I feel that it is the most unnecessary gameplay section in the game, and should be removed to emphasise Draculas powers against his enemies. Secondly, level design. The level designs in this game are not consistent in quality, especially in the modern city area. I personally found that Draculas castle has the better atmosphere and setting, and I preferred if the game takes place in the castle itself alone. Not only that, the level exploration in this game is a bit confusing at times. Puzzles in this game are also lacking of creativity. Regardless, the combat, platforming and the leveling systems have improved greatly from the first game, with exciting combat moves, improved platforming controls, great boss fights, and good Mastery leveling system.
Graphics

Great graphics. Incredible looking characters and environments.
This game boasts incredible graphics. Gorgeous looking characters and great environment visuals that capture the gothic spirit of Castlevania series. Many of the characters have incredibly detailed designs, like Dracula, Zobek, and the bosses. It is a significant improvement compared to the first game.
There are no bugs or glitches that I have encountered so far, so it is a plus from me. Also, the lip syncing is also improved compared to the first game.
Sound

Excellent music and voice acting.
The soundtrack is very impressive. It gives epic and grand scale like the first Lords of Shadow game. There are many pieces that I like in this game, and one of my favourites is the Siege Titan piece.
The voice acting is top notch like the first game, with stellar performances by Robert Carlyle, Sir Patrick Stewart, and others. What actually I missed about the voice acting is Sir Patrick Stewarts narration like the first game.
Replay Value

Moderate replay value.
This game has moderate replay value. You may continue exploring in the game to collect missing power-up items and lores, or start New Game Plus. In New Game Plus mode, you will start the game again with the Prince of Darkness difficulty, a harder difficulty mode as well as carry over your upgrades. You may also complete Challenges in the game for extra playing time.
Conclusion

Inconsistent quality of game, with both great and bad gameplay features.
I feel that this game is a worthy sequel of Castlevania: Lords of Shadow, but not by a wide margin. Despite improvements of combat, platforming, leveling and graphics, it still has issues like mediocre level designs, mediocre puzzles, and poorly designed stealth sections. Regardless, I enjoy this game, particularly due to the combat and story.
It can be seen that many reviewers gave mediocre scores for this game, particularly the story and the gameplay designs. I advise to anyone who is particularly wants to play this game, should try out the demo first before purchasing the full game. From what I have seen, the demo is a fair representation on how the full game will turn out.
As the conclusion, this game is a good action adventure game that may satisfies regular action adventure fans, but with some reservations toward some of the gameplay features. This game may caters to some players, but not others.
Score
Story: 7/10
Gameplay: 7/10
Graphics: 9/10
Sound: 8/10
Final Score: 31/40 or 7.75/10
Pros and Cons
Pros
- Great conclusion on Lords of Shadow series.
- Good story.
- Improved combat.
- Great boss fights.
- Improved platforming controls.
- Good Mastery skill learning system.
- Impressive music.
- Impressive voice acting.
- Incredible graphics.
Cons
- Story feels slightly less compelling than the first game.
- Story can be difficult to pick up at first.
- Many characters in the game have too-short screentime to become more memorable.
- Mundane and unnecessary stealth sections.
- Questionable and inconsistent quality of gameplay design.
- Level designs can be confusing and boring at times in modern city area.
- Puzzles lack creativity.
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